WSJ: Nothing Important Happened in China, India, or AI This Year

I normally like the Wall Street Journal; it is the only news page I check directly on a regular basis, rather than just following links from social media. But their “Biggest News Stories of 2024” roundup makes me wonder if they are overly parochial. When I try to zoom out and think of the very biggest stories of the past five to ten years, three of the absolute top would be the rapid rise of China and India, together with the astonishing growth in artificial intelligence capabilities.

All three of those major stories continued to play out this year, along with all sorts of other things happening in the two most populous countries in the world, and all the ways existing AI capabilities are beginning to be integrated into our businesses, research, and lives. But the Wall Street Journal thinks that none of this is important enough to be mentioned in their 100+ “Biggest Stories”.

To be fair, China and AI do show up indirectly. AI is driving the 4 (!) stories on NVIDIA’s soaring stock price, and China shows up in stories about spying on the US, hacking the US, and the US potentially forcing a sale of TikTok. But there are zero stories regarding anything that happened within the borders of China, and zero that let you know that AI is good for anything besides NVIDIA’s stock price.

Plus of course, zero stories that let you know that India- now the world’s most populous country, where over one out of every six people alive resides- even exists.

AI’s take on India’s Prime Minister using AI

This isn’t just an America-centric bias on WSJ’s part, since there is lots of foreign coverage in their roundup; indeed the Middle East probably gets more than its fair share thanks to “if it bleeds, it leads”. For some reason they just missed the biggest countries. They also seem to have a blind spot for science and technology; they don’t mention a single scientific discovery, and only had two technology stories, on SpaceX catching a rocket and doing the first private spacewalk.

The SpaceX stories at least are genuinely important- the sort of thing that might show up in a history book in 50+ years, along with some of the stories on U.S. politics and the Russia-Ukraine war, but unlike most of the trivialities reported.

I welcome your pointers to better takes on what was important in 2024, or on what you consider to be the best news source today.

How Repurposing Graphic Processing Chips Made Nvidia the Most Valuable Company on Earth

Folks who follow the stock market know that the average company in the S&P 500 has gone essentially nowhere in the last couple of years. What has pulled the averages higher and higher has been the outstanding performance of a handful of big tech stocks. Foremost among these is Nvidia. Its share price has tripled in the past year, after nearly tripling in the previously twelve months. Its market value climbed to $3.3 trillion last week, briefly surpassing tech behemoths Microsoft and Apple as the most valuable company in the world.

What just happened here?

It all began in 1993 when Taiwanese-American electrical engineer Jensen Huang and two other Silicon Valley techies met in a Denny’s in East San Jose and decided to start their own company. Their focus was making graphics acceleration boards for video games. Computing devices such as computers, game stations, and smart phones have at their core a central processing unit, CPU. A strength of CPUs is their versatility. They can do a lot of different tasks, but sequentially and thus at a limited speed.  To oversimplify, a CPU fetches an instruction (command), and then loads maybe two chunks of data, then performs the instructed calculations on those data, and then stores the result somewhere else, and then turns around and fetches the next instruction. With clever programming, some tasks can be broken up into multiple pieces that can be processed in parallel on several CPU cores at once, but that only goes so far.

Processing large amounts of graphics data, such as rendering a high-resolution active video game, requires an enormous amount of computing. However, these calculations are largely all the same type, so a versatile processing chip like a CPU is not required. Graphics processing units (GPUs), originally termed graphics accelerators, are designed to do enormous number of these simple calculations simultaneously. To offload the burden on the CPU, computers and game stations for decades have included on auxiliary GPU (“graphics card”) alongside the CPU.

This was the original target for Nvidia. Video gaming was expanding rapidly, and they saw a niche for innovative graphics processors. Unfortunately, they the processing architecture they choose to work on fell out of favor, and they skated right up to the edge of going bankrupt. In 1993 Nvidia was down to 30 days before closing their doors, but at the last moment they got a $5 million loan to keep them afloat. Nvidia clawed its way back from the brink and managed to make and sell a series of popular graphics processors.

However, management had a vision that the massively parallel processing power of their chips could be applied to more exulted uses than rendering blood spatters in Call of Duty.  The types of matrix calculations done in GPUs can be used in a wide variety of physical simulations such as seismology and molecular dynamics. In 2007, and video released its CUDA platform for using GPUs for accelerated general purpose processing. Since then, Nvidia has promoting the use of its GPUs as general hardware for scientific computing, in addition to the classic graphics applications.

This line of business exploded starting around 2019, with the bitcoin craze. Crypto currencies require enormous amount of computing power, and these types of calculations are amenable to being performed in massively parallel GPUs. Serious bitcoin mining companies set up racks of processors, built on NVIDIA GPUs. GPUs did have serious competition from other types of processors for the crypto mining applications, so they did not have the field to themselves. With people stuck at home in 2020-2021, demand for GPUs rose even further: more folks sitting on couches playing video games, and more cloud computing for remote work.

Nvidia Dominates AI Computing

Now the whole world cannot get enough of machine learning and generative AI. And Nvidia chips totally dominate that market. Nvidia supplies not only the hardware (chips) but also a software platform to allow programmers to make use of the chips. With so many programmers and applications standardized now on the Nvidia platform, its dominance and profitability should persist for many years.

Nearly all their chips are manufactured in Taiwan, so that provides a geopolitical risk, not only for Nvidia but for all enterprises that depend on high end AI processing.